/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 path_arrow.cpp

	$Header: /heroes4/path_arrow.cpp $

	$NoKeywords: $

 ************************************************************************/

// kill the 255+ character identifier warning.  Templates tend to exceed that easily.
#include "precompiled.h"
#pragma warning( disable: 4786 )

#include "selection_marker.h"

static std::string get_selection_marker_name( int team )
{
	//currently there is only once selection object

	return "internal.selected.army";
}

// -------------------------------------------------------------------------------
// t_stationary_adventure_object class
// -------------------------------------------------------------------------------

t_selection_marker::t_selection_marker( int team )
	        : t_stationary_adventure_object( ::get_selection_marker_name( team ) )
{

}

// Member functions
// -------------------------------------------------------------------------------
// t_stationary_adventure_object class
// -------------------------------------------------------------------------------

std::auto_ptr< t_abstract_adv_object > t_selection_marker::clone() const
{
	return std::auto_ptr< t_abstract_adv_object >(new t_selection_marker( *this ));
}

// -------------------------------------------------------------------------------
// t_stationary_adventure_object class
// -------------------------------------------------------------------------------

std::string t_selection_marker::get_name() const
{
	return "";
}

/////////////////////////////////////////////////////////////////////////////
bool t_selection_marker::is_event_recordable() const
{
	return false;
}
